A 3D puzzle game for mobile that mixes path finding with the rotation mechanics of a Rubik’s cube. Finalist in the 2016 Dare to be Digital competition.
Throughout development I played numerous roles, mainly consisting of Game Design, Art, and Marketing. I worked with our 3D artist to make sure the game aesthetic was concise and appealing while handling all marketing materials including creating all promotional materials, team website, presentations, and a short teaser trailer.